Category: Windows 10

Publishing #MVVMLight V5.4.1 with .NET Standard support

.NET, .NET Standard, MVVM, Technical stuff, Universal Windows Platform UWP, Windows 10, Work, WPF, Xamarin

Using the #mvvmlight DispatcherHelper in your .NET Standard libraries

.NET, .NET Standard, MVVM, Technical stuff, Universal Windows Platform UWP, Windows 10, WPF, XAML

Using the Windows Template Studio with #MVVMLight

.NET, Build, MVVM, Technical stuff, Universal Windows Platform UWP, Visual Studio, Windows 10, Work

Live blogging the Microsoft Build keynote, day 2 #msbuild

.NET, Build, Conferences, Technical stuff, Universal Windows Platform UWP, Visual Studio, Windows 10, Work, Xamarin, XAML

Live blogging the Microsoft Build keynote, day 1 #msbuild

.NET, Build, Conferences, HoloLens, Technical stuff, Universal Windows Platform UWP, Visual Studio, Windows 10, Work, Xamarin, XAML

My plans for Build 2017 #msbuild

.NET, Blog, Build, Conferences, Technical stuff, Universal Windows Platform UWP, Visual Studio, Windows 10, Xamarin

Setting the device brightness on Windows with WPF

.NET, Technical stuff, Windows 10, Windows 7, Windows 8, Work, WPF

Code and slides posted for my latest talks

.NET, Conferences, HoloLens, MVVM, Technical stuff, Universal Windows Platform UWP, UX, Windows 10, Work, Xamarin, XAML

#Microsoft #Experiences in Paris: Code and slides

.NET, Conferences, HoloLens, MVVM, Technical stuff, Windows 10, Work, WPF, Xamarin, XAML

Slides and code samples for VS Live Redmond

HoloLens, MVVM, Technical stuff, Universal Windows Platform UWP, VSLive, Windows 10, Work, WPF, Xamarin, XAML

Slides and sample code for my presentations at #VSLive Boston

.NET, Conferences, Universal Windows Platform UWP, VSLive, Windows 10, Work, WPF, XAML

Back from Sweden! Slides and code for my #DevSum16 session

.NET, Conferences, HoloLens, Technical stuff, Universal Windows Platform UWP, Windows 10, XAML

Build keynote (day 2) Part 1

Build, Windows 10

Build keynote (day 2) Part 2

Build, Windows 10

Build keynote (day 2) Part 3

Build, Windows 10

Build keynote (day 2) Part 4

Build, Windows 10

Build 2016 Keynote highlight #1

Build, Windows 10

Build 2016 Keynote highlight #2

Build, Windows 10

Build 2016 Keynote highlight #3

Build, Windows 10

Build 2016 Keynote highlight #4

Build, Windows 10

Build 2016 Keynote highlight #5

Build, Windows 10

Slides and Samples for my talk at TechDays Switzerland

.NET, Phone, TechDays, Technical stuff, Universal Windows Platform UWP, Windows 10, XAML

Blog post on IdentityMine.com: Enabling applications for Continuum

IdentityMine, Technical stuff, Universal Windows Platform UWP, Windows 10, Windows Phone, Work

Solving the issue where unexpected languages appear when you submit to the Windows 10 Store (#mvvmlight)

MVVM, Technical stuff, Universal Windows Platform UWP, Windows 10, Work

Slides and samples for my talks

.NET, Technical stuff, Universal Windows Platform UWP, Windows 10, Work, WPF, XAML

Source code and samples for the ADC15 talks

ADC, HoloLens, MVVM, Technical stuff, Windows 10, Work, Xamarin

What is the “ApplicationInsights” package in Windows 10 universal apps, and do you need it?

Technical stuff, Universal Windows Platform UWP, Visual Studio, Windows 10, Work

Upcoming speaking engagements and travels!

.NET, IdentityMine, MVVM, Technical stuff, Visual Studio, Windows 10, Work, WPF, Xamarin, XAML

MVVM Light V5.2 is live!

.NET, Blend, MVVM, Technical stuff, Universal Windows Platform UWP, Windows 10, Xamarin, XAML

Solving the Wifi issues in Windows 10 build 10158

Technical stuff, Windows 10, Work

Using compiled bindings (x:Bind) with #mvvmlight

Build, MVVM, Technical stuff, Universal Windows Platform UWP, Windows 10, Work, XAML

Building adaptive layout in Windows 10 with RelativePanel and AdaptiveTrigger

.NET, Technical stuff, Windows 10, Work, XAML

Using #mvvmlight with Windows 10 universal applications

.NET, Blend, MVVM, Phone, Technical stuff, Universal Windows Platform UWP, Windows 10, Windows Phone, XAML