Category: HoloLens

Live blogging the Microsoft Build keynote, day 1 #msbuild

.NET, Build, Conferences, HoloLens, Technical stuff, Universal Windows Platform UWP, Visual Studio, Windows 10, Work, Xamarin, XAML

A good start in 2017: NDC London and a World of Devices

HoloLens, MicrosoftBand, NDC, Technical stuff, Work

Le matériel pour ma présentation “HoloLens 101” du DevDay à Mons

Conferences, HoloLens, Personal, Technical stuff, Work

Code and slides posted for my latest talks

.NET, Conferences, HoloLens, MVVM, Technical stuff, Universal Windows Platform UWP, UX, Windows 10, Work, Xamarin, XAML

#Microsoft #Experiences in Paris: Code and slides

.NET, Conferences, HoloLens, MVVM, Technical stuff, Windows 10, Work, WPF, Xamarin, XAML

Slides and code samples for VS Live Redmond

HoloLens, MVVM, Technical stuff, Universal Windows Platform UWP, VSLive, Windows 10, Work, WPF, Xamarin, XAML

Unity: Adding children to a GameObject in code and retrieving them

HoloLens, Technical stuff, Unity, Work

Back from Sweden! Slides and code for my #DevSum16 session

.NET, Conferences, HoloLens, Technical stuff, Universal Windows Platform UWP, Windows 10, XAML

My #HoloLens 101 notes

HoloLens, Technical stuff, Work

Source code and samples for the ADC15 talks

ADC, HoloLens, MVVM, Technical stuff, Windows 10, Work, Xamarin

So, I tried the HoloLens!

Build, HoloLens, Technical stuff, Work